KIRI Maker 使用指南

KIRI Maker User Guide

3DGS、粒子特效与电影运镜工具

3DGS, Particle Effects & Cinematic Camera Paths

1. 快速入门:加载 3D 模型

1. Quick Start: Loading 3D Models

KIRI Maker 支持解析公开的 KIRI Engine、Polycam 与 Luma 分享链接,并加载其中可用的 PLY、Splat 或点云资源:

KIRI Maker resolves public KIRI Engine, Polycam, and Luma share links and loads the best available PLY, Splat, or point-cloud asset:

  1. 通过分享链接加载:在首页输入框粘贴公开分享地址,然后点击 Load。模型加载后也可以使用顶部工具栏的输入框加载其他地址。
  2. 随机示例模型:点击 Load 左侧的骰子图标,可从 4 个内置 KIRI Engine 示例中随机选择并立即加载一个模型。
  3. 格式与权限:Luma 的压缩 PLY 会在浏览器中自动解压。分享内容必须公开,并且需要包含受支持的 PLY 或 Splat 资源;私有、已删除或仅有 Mesh 的模型无法加载。
  1. Load via Share Link: Paste a public share URL into the landing-page input, then select Load. After a model loads, you can use the top toolbar input to open another URL.
  2. Random Sample: Select the dice icon to the left of Load to choose and immediately load one of four built-in KIRI Engine examples.
  3. Formats and Access: Compressed Luma PLY files are unpacked automatically in the browser. The capture must be public and contain a supported PLY or Splat asset; private, removed, and mesh-only captures cannot be loaded.

2. 基础操作:场景视角与常规调节

2. Basic Operations: Viewport & Adjustments

3. 渲染设置与粒子效果

3. Rendering Settings & Particle Effects

加载模型后,点击顶部 Settings 打开渲染设置:

After loading a model, select Settings in the top toolbar to open the rendering controls:

4. 电影运镜、关键帧与视频导出

4. Camera Paths, Keyframes & Video Export

调整到想要的初始视角,然后点击顶部 Camera Path。当前视角会作为内置运镜的第一帧:

Set the desired starting view, then select Camera Path in the top toolbar. The current view becomes the first frame of a built-in path:

16 套内置电影运镜

预设包括水平环绕、垂直环绕、8 字形、螺旋、Dolly Zoom、蝴蝶、钟摆、心形、Inception Push & Roll 等。轨迹会根据进入运镜模式时的相机距离、角度和目标位置生成。

16 Built-in Cinematic Paths

Presets include horizontal and vertical orbits, Figure-8, spiral, Dolly Zoom, butterfly, pendulum, heart, and Inception Push & Roll. Paths are generated from the camera distance, angle, and target captured when camera-path mode opens.

  1. 内置预设:从 Flight Path Preset 选择任意预设,再选择 Scatter Effect(可选),点击 Preview 预览。
  2. 自定义关键帧:选择 -- Custom Keyframes - Please Select --,依次调整视角并点击 Add Keyframe。关键帧数量不设上限,路径至少需要 2 个关键帧;点击“视角”标签可恢复保存的相机位置和观察目标,也可单独删除或使用 Clear 清空。
  3. 预览控制:预览时可以切换 Particle Mode / 3D Reality、停止预览,或直接从预览控制栏开始导出;渲染切换与粒子效果会进入最终序列。
  4. 导出视频:点击 Export Video 生成 1080p、目标 60 FPS 的视频。优先导出 MP4,不支持时使用浏览器可用的兼容格式;导出期间可停止录制或停止合成。
  1. Built-in Presets: Choose any Flight Path Preset, optionally select a Scatter Effect, and select Preview.
  2. Custom Keyframes: Choose -- Custom Keyframes - Please Select --, adjust the view, and select Add Keyframe for each view. There is no keyframe limit, and a path requires at least 2 keyframes. Select a Viewpoint label to restore its saved camera position and target; remove frames individually or use Clear to remove all.
  3. Preview Controls: During preview, switch between Particle Mode and 3D Reality, stop the preview, or start exporting from the preview controls. Renderer changes and particle-effect timing are included in the final sequence.
  4. Video Export: Select Export Video for 1080p output targeting 60 FPS. MP4 is preferred, with a browser-supported fallback when necessary; recording or frame composition can be stopped while export is running.

5. AI 手势控制

5. AI Gesture Controls

点击工具栏的 Gesture 按钮授权摄像头。开启后,在摄像头前展示特定手势即可控制场景:

Click the Gesture button in the toolbar to grant camera access. Once enabled, display specific gestures in front of the camera to control the scene:

识别小贴士

请保持手部光线充足并距摄像头 0.5 ~ 1.5 米。系统内置 8 帧防抖动缓冲和低通指数平滑滤波,动作表现非常柔和线性,不用担心手发抖导致画面乱颤。

Detection Tips

Please ensure adequate lighting and maintain a distance of 0.5 to 1.5 meters from the camera. The system features an 8-frame anti-shake buffer and low-pass exponential smoothing filters for smooth, linear motion feedback.

手势 动作名称 交互效果
Gesture Name Interaction
张开手掌 (Open Palm) Open Palm 粒子散开消散:在 Particle Mode 下,模型粒子会根据手掌张开程度向四周扩散。 Particle Dispersal: In Particle Mode, particles scatter outwards based on how wide you open your palm.
攥拳头 (Closed Fist) Closed Fist 粒子聚拢收缩:在 Particle Mode 下,已散开的粒子会向中心收缩并恢复模型。 Particle Assembly: In Particle Mode, scattered particles gather back toward the center to restore the model.
剪刀手 (Victory) Victory 切换渲染模式:在摄像头前比出该手势并保持约 0.7 秒,即可在 3D Reality 与 Particle Mode 之间切换。 Toggle Render Mode: Hold the Victory sign for about 0.7 seconds to switch between 3D Reality and Particle Mode.
双手攥拳 (Two Fists) Two Fists 双手距离缩放:同时展示两只手的攥拳状态。当两拳距离靠近或拉远时,可以无极调整 3D 模型的物理尺寸大小。 Two-Hand Distance Zoom: Present two closed fists. Bring your fists closer or further apart to dynamically scale the 3D model size.
食指指向 (Pointing Up) Pointing Up 遥控相机视角:比出单指指向上方后,在空中移手,相机会精确跟踪您的食指指尖轨迹进行平滑视角旋转。 Remote Camera Rotation: Show a pointing finger and move your hand. The camera will smoothly follow the trajectory of your index finger tip.
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